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	<id>https://wiki.starfall.wtf/index.php?action=history&amp;feed=atom&amp;title=Clone_%28Function%29</id>
	<title>Clone (Function) - Revision history</title>
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	<updated>2026-07-28T17:09:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.starfall.wtf/index.php?title=Clone_(Function)&amp;diff=560&amp;oldid=prev</id>
		<title>PRG: Created page with &quot;{| |&lt;onlyinclude&gt; {{Function| name                  = Clone |arguments            =  |returns              = Instance object |description          = Returns a copy of this Object and all its children. The copy&#039;s Parent is nil |object               = Global |}}&lt;/onlyinclude&gt; |}  ==Example== &lt;pre&gt;   while true do   --Starts up a While loop    model = game.Workspace.Model:clone()  --Right here, it creates a copy of game.Workspace.Model, and sets it as the variable &quot;mode...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.starfall.wtf/index.php?title=Clone_(Function)&amp;diff=560&amp;oldid=prev"/>
		<updated>2024-12-11T10:28:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| |&amp;lt;onlyinclude&amp;gt; {{Function| name                  = Clone |arguments            =  |returns              = &lt;a href=&quot;/index.php/Instance&quot; title=&quot;Instance&quot;&gt;Instance&lt;/a&gt; object |description          = Returns a copy of this Object and all its children. The copy&amp;#039;s Parent is nil |object               = Global |}}&amp;lt;/onlyinclude&amp;gt; |}  ==Example== &amp;lt;pre&amp;gt;   while true do   --Starts up a While loop    model = game.Workspace.Model:clone()  --Right here, it creates a copy of game.Workspace.Model, and sets it as the variable &amp;quot;mode...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{|&lt;br /&gt;
|&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{{Function|&lt;br /&gt;
name                  = Clone&lt;br /&gt;
|arguments            = &lt;br /&gt;
|returns              = [[Instance]] object&lt;br /&gt;
|description          = Returns a copy of this Object and all its children. The copy&amp;#039;s Parent is nil&lt;br /&gt;
|object               = Global&lt;br /&gt;
|}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
while true do   --Starts up a While loop&lt;br /&gt;
&lt;br /&gt;
  model = game.Workspace.Model:clone()  --Right here, it creates a copy of game.Workspace.Model, and sets it as the variable &amp;quot;model&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  game.Workspace.Model.Parent = nil  --This sets the game.Workspace.Model&amp;#039;s parent to nothing, removing it from the game.&lt;br /&gt;
&lt;br /&gt;
  model.Parent = game.Workspace  --Sets the cloned object&amp;#039;s Parent to the Workspace.&lt;br /&gt;
&lt;br /&gt;
  wait(300)  --Waits for 300 seconds.&lt;br /&gt;
&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Functions]]&lt;/div&gt;</summary>
		<author><name>PRG</name></author>
	</entry>
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