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	<title>How to make text on a brick - Revision history</title>
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		<title>PRG: Created page with &quot;{{CatUp|Tutorials}} __TOC__ == Introduction ==  Your bricks are speechless. You can&#039;t see or hear a thing it says. It&#039;s just a regular normal boring brick. That&#039;s why I have made this guide to show you how to your normal bricks, exciting and talkative. You will also learn about the humanoid feature.  Note: if the brick is completely invisible(The transparency is set to 1), the text will not show up. Make sure the transparency is 0.9 or lower.  == Starting it up ==  Open...&quot;</title>
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		<updated>2024-12-10T03:21:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{CatUp|Tutorials}} __TOC__ == Introduction ==  Your bricks are speechless. You can&amp;#039;t see or hear a thing it says. It&amp;#039;s just a regular normal boring brick. That&amp;#039;s why I have made this guide to show you how to your normal bricks, exciting and talkative. You will also learn about the humanoid feature.  Note: if the brick is completely invisible(The transparency is set to 1), the text will not show up. Make sure the transparency is 0.9 or lower.  == Starting it up ==  Open...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CatUp|Tutorials}}&lt;br /&gt;
__TOC__&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Your bricks are speechless. You can&amp;#039;t see or hear a thing it says. It&amp;#039;s just a regular normal boring brick. That&amp;#039;s why I have made this guide to show you how to your normal bricks, exciting and talkative. You will also learn about the humanoid feature.&lt;br /&gt;
&lt;br /&gt;
Note: if the brick is completely invisible(The transparency is set to 1), the text will not show up. Make sure the transparency is 0.9 or lower.&lt;br /&gt;
&lt;br /&gt;
== Starting it up ==&lt;br /&gt;
&lt;br /&gt;
Open Roblox Studio. Then click on the blank paper button in your toolbar. That will open up a new place. Editing a place in Roblox Studio is a lot easier than editing a place in &amp;quot;Play Solo&amp;quot;. You can move your camera freely in Roblox Studio while you need to get past obstacles in &amp;quot;Play Solo&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Steps ==&lt;br /&gt;
&lt;br /&gt;
1. Go to insert in your toolbar and select Object... &amp;quot;Model&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
2a. Click the insert button on the grey toolbar and click on any brick.  It should currently be named &amp;quot;Smooth Block Model&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
2b. (Optional). Now make the brick a 5x1x5, or any other reasonable length, width, or height. If you want to make the brick a step-on, I&amp;#039;d sugguest the size to be 3 or less.&lt;br /&gt;
&lt;br /&gt;
3.In Explorer, drag the brick and put it in Model. Once you&amp;#039;ve done that, rename name the &amp;quot;Smooth Block Model&amp;quot; brick &amp;quot;Head&amp;quot;. Spelling and captilzation needs to be correct when spelling Head.&lt;br /&gt;
&lt;br /&gt;
4.Now go to Insert in the toolbar and select Object. Select Humanoid or type in &amp;quot;Humanoid&amp;quot;. Spelling and capitalization needs to be correct for that too. Now using Explorer, drag the humanoid into Model. Note: if you have &amp;quot;Head&amp;quot; selected while looking for &amp;quot;Humanoid&amp;quot;, you won&amp;#039;t find it.  Click &amp;quot;Model&amp;quot; once, then look in Insert/Object for Humanoid.&lt;br /&gt;
&lt;br /&gt;
== You did it! ==&lt;br /&gt;
&lt;br /&gt;
You have just made a brick that has text on it. Now if you&amp;#039;re a good scripter, you may just want to make it a buy button or a cash adder or anything! If a buy button, you may just start Robloxia&amp;#039;s next sucessful tycoon! How exciting!&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
Change &amp;quot;Model&amp;quot; to &amp;quot;First text&amp;quot; to make it say First text. Also you can do any text you want with that (But make sure it&amp;#039;s good and nice).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Look in Humanoid. Find Health and Max Health. If you want one without a green bar, change both of them to 0. This is least recommended for people making npc&amp;#039;s, but most recommended for those making buttons. That way, it will look a lot neater. If the humanoid&amp;#039;s Health and MaxHealth is greater than 0, someone can use a weapon and &amp;quot;kill&amp;quot; it. If you are making an npc(non player character) and someone kills it, all the model&amp;#039;s brick snaps get broken. That is why you &amp;quot;fall apart&amp;quot; when you die. But if the parts of the body are [[Anchored]], they will not fall apart.&lt;br /&gt;
&lt;br /&gt;
=== Script to change words ===&lt;br /&gt;
&lt;br /&gt;
If you want the brick to say (for example) &amp;quot;Hi!&amp;quot; *waits* &amp;quot;What&amp;#039;s your name?&amp;quot; *waits* &amp;quot;Me too!&amp;quot; *waits* Then insert this script into the head or torso.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
while true do&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
script.Parent.Parent.Name = &amp;quot;Insert text 1 here.&amp;quot; -- Change my text to your text.&lt;br /&gt;
wait(1) -- Change the time in between changing from the current text to the next text.&lt;br /&gt;
script.Parent.Parent.Name = &amp;quot;Insert text 2 here.&amp;quot; -- Change my text to your text.&lt;br /&gt;
wait(1) -- Change the time in between changing from the current text to the next text.&lt;br /&gt;
--If you want it to have more text looping, copy the script.Parent.Parent.Name = &amp;quot;...&amp;quot; and the wait() lines.&lt;br /&gt;
--Then change to your prefernce.&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[RBX.lua.Humanoid (Object)]]&lt;br /&gt;
[[Category:Scripting Tutorials]]&lt;/div&gt;</summary>
		<author><name>PRG</name></author>
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