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	<id>https://wiki.starfall.wtf/index.php?action=history&amp;feed=atom&amp;title=Making_Hats</id>
	<title>Making Hats - Revision history</title>
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	<updated>2026-07-28T15:22:55Z</updated>
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		<id>https://wiki.starfall.wtf/index.php?title=Making_Hats&amp;diff=165&amp;oldid=prev</id>
		<title>PRG: Created page with &quot;{{CatUp|Tutorials}} __TOC__  == Introduction ==  Users can make meshes and hats, however they cannot be sold. The &quot;glitch&quot; that was used to add meshes to a game was removed because of places becoming too large, and slowing things down for everyone.   Meshes can only be made with 3D modeling software, however you can using the hat object in Edit is perfectly fine. Administrators are the only people who can sell hats and upload meshes to the [h...&quot;</title>
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		<updated>2024-12-09T21:39:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{CatUp|Tutorials}} __TOC__  == Introduction ==  Users can make meshes and hats, however they cannot be sold. The &amp;quot;glitch&amp;quot; that was used to add meshes to a game was removed because of places becoming too large, and slowing things down for everyone.   Meshes can only be made with 3D modeling software, however you can using the &lt;a href=&quot;/index.php/RBX.lua.Hat_(Object)&quot; title=&quot;RBX.lua.Hat (Object)&quot;&gt;hat object&lt;/a&gt; in &lt;a href=&quot;/index.php/Edit&quot; title=&quot;Edit&quot;&gt;Edit&lt;/a&gt; is perfectly fine. Administrators are the only people who can sell hats and upload meshes to the [h...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CatUp|Tutorials}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Users can make meshes and hats, however they cannot be sold. The &amp;quot;glitch&amp;quot; that was used to add meshes to a game was removed because of places becoming too large, and slowing things down for everyone. &lt;br /&gt;
&lt;br /&gt;
Meshes can only be made with 3D modeling software, however you can using the [[RBX.lua.Hat (Object)|hat object]] in [[Edit]] is perfectly fine. Administrators are the only people who can sell hats and upload meshes to the [http://www.roblox.com/Catalog.aspx Catalog]. You can request a hat to any of the [[Staff]], but there&amp;#039;s not a big chance it will be made.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&amp;lt;i&amp;gt;*Items crossed out are deprecated. Normal users shouldn&amp;#039;t need to use them.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Time and Patience.&lt;br /&gt;
&amp;lt;s&amp;gt;* 3D modeling software(paint may not work)&lt;br /&gt;
** This &amp;#039;&amp;#039;&amp;#039;must&amp;#039;&amp;#039;&amp;#039; be able to export to the .3DS model format or some format that [http://www.anim8or.com Anim8or] can use.&lt;br /&gt;
** Anim8or can use [[Making Hats/Anim8or Mesh Exporter|this script]] to export to a Roblox mesh.&amp;lt;/s&amp;gt;&lt;br /&gt;
* Software for making textures.&lt;br /&gt;
** This can be any image editor.  Microsoft Paint is free and comes with Windows.  [http://www.caligari.com/ Calagari] is also free, simple , and easy to use. [http://www.getpaint.net/ &amp;quot;Paint.NET&amp;quot;] is also a very good alternate, and free, image editor.&lt;br /&gt;
&lt;br /&gt;
=== Notes on Textures ===&lt;br /&gt;
&lt;br /&gt;
Textures can be made with almost any image editing software.  You must &amp;lt;b&amp;gt;not&amp;lt;/b&amp;gt; make a [Tessellation tiled texture].  A &amp;lt;i&amp;gt;tiled&amp;lt;/i&amp;gt; texture is a texture which is repeated across a model.  This is done by moving the UV coordinates to a position greater than 1 or less than 0.  Roblox does &amp;lt;b&amp;gt;not&amp;lt;/b&amp;gt; accept repeating textures.&lt;br /&gt;
&lt;br /&gt;
== The Hat Object ==&lt;br /&gt;
&amp;lt;i&amp;gt;See Main article: [[RBX.lua.Hat (Object)]]&lt;br /&gt;
&lt;br /&gt;
The [[RBX.lua.Hat (Object)|hat]] object itself uses a set of coordinates to place something in a specific spot on your [[Character]]. For the object to be placed on you, the [[Part]] inside of the hat object needs to be named &amp;quot;&amp;lt;b&amp;gt;Handle&amp;lt;/b&amp;gt;&amp;quot;. It does not need to have a mesh inside of it, although they make it look cooler. &lt;br /&gt;
&lt;br /&gt;
Click [http://www.roblox.com/Catalog.aspx?m=RecentlyUpdated&amp;amp;c=4&amp;amp;q= here] for a list of recently updated meshes.&lt;br /&gt;
 &lt;br /&gt;
== 3D Modeling Software for MESH creation ==&lt;br /&gt;
&lt;br /&gt;
For the creation of [[RBX.lua.SpecialMesh (Object)|SpecialMeshes]]. They cannot be added to the game as of now, but are cool to make.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;3DS Max&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** The program that Roblox Devs use to make hats&lt;br /&gt;
** Cost: $400&amp;#039;&amp;#039;(Student edition)&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[http://www.blender.org/ Blender3d]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** A good free 3D modeling software.&lt;br /&gt;
** Cost: Free&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[http://zmodeler2.com/ ZModeler]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Another alternative modeler&lt;br /&gt;
** Cost: Free&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Carrara 3d Basics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** An easy to pick up modeler, many tools included.&lt;br /&gt;
** Cost: $100&lt;br /&gt;
* [http://www.anim8or.com&amp;#039;&amp;#039;&amp;#039;Anim8or&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
** Yet another alternative modeler&lt;br /&gt;
** Cost: Free&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
*[[Hats]]&lt;br /&gt;
*[[Player Created]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>PRG</name></author>
	</entry>
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