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	<title>RBX.lua.Motor (Object) - Revision history</title>
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	<updated>2026-07-28T15:28:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.starfall.wtf/index.php?title=RBX.lua.Motor_(Object)&amp;diff=355&amp;oldid=prev</id>
		<title>PRG: Created page with &quot;{{CatUp|Class reference}} __NOTOC__  {{Preliminary}}  The Motor object can be used for making movable joints between two Parts. They are used to make a character&#039;s limbs move.  ==Functions== The Motor object incorporates only the global functions.  ==Properties== In addition to the global properties, the Motor object also has these:  *C0 *C1 *CurrentAngle *DesiredAngle *MaxVelocity *Part0 *Part1  ==Events== The Motor...&quot;</title>
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		<updated>2024-12-10T12:12:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{CatUp|Class reference}} __NOTOC__  {{Preliminary}}  The Motor object can be used for making movable joints between two &lt;a href=&quot;/index.php/RBX.lua.Part_(Object)&quot; title=&quot;RBX.lua.Part (Object)&quot;&gt;Parts&lt;/a&gt;. They are used to make a character&amp;#039;s limbs move.  ==Functions== The Motor object incorporates only the global functions.  ==Properties== In addition to the global properties, the Motor object also has these:  *&lt;a href=&quot;/index.php/C0&quot; class=&quot;mw-redirect&quot; title=&quot;C0&quot;&gt;C0&lt;/a&gt; *&lt;a href=&quot;/index.php/C1&quot; class=&quot;mw-redirect&quot; title=&quot;C1&quot;&gt;C1&lt;/a&gt; *&lt;a href=&quot;/index.php?title=CurrentAngle&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;CurrentAngle (page does not exist)&quot;&gt;CurrentAngle&lt;/a&gt; *&lt;a href=&quot;/index.php?title=DesiredAngle&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;DesiredAngle (page does not exist)&quot;&gt;DesiredAngle&lt;/a&gt; *&lt;a href=&quot;/index.php?title=MaxVelocity&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;MaxVelocity (page does not exist)&quot;&gt;MaxVelocity&lt;/a&gt; *&lt;a href=&quot;/index.php?title=Part0&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Part0 (page does not exist)&quot;&gt;Part0&lt;/a&gt; *&lt;a href=&quot;/index.php?title=Part1&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Part1 (page does not exist)&quot;&gt;Part1&lt;/a&gt;  ==Events== The Motor...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CatUp|Class reference}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{Preliminary}}&lt;br /&gt;
&lt;br /&gt;
The Motor object can be used for making movable joints between two [[RBX.lua.Part (Object)|Parts]]. They are used to make a character&amp;#039;s limbs move.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
The Motor object incorporates only the global functions.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
In addition to the global properties, the Motor object also has these:&lt;br /&gt;
&lt;br /&gt;
*[[C0]]&lt;br /&gt;
*[[C1]]&lt;br /&gt;
*[[CurrentAngle]]&lt;br /&gt;
*[[DesiredAngle]]&lt;br /&gt;
*[[MaxVelocity]]&lt;br /&gt;
*[[Part0]]&lt;br /&gt;
*[[Part1]]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
The Motor object incorporates only the global events.&lt;br /&gt;
&lt;br /&gt;
[[Category:ROBLOX Lua Objects]]&lt;/div&gt;</summary>
		<author><name>PRG</name></author>
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