<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.starfall.wtf/index.php?action=history&amp;feed=atom&amp;title=RBX.lua.Part_%28Object%29</id>
	<title>RBX.lua.Part (Object) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.starfall.wtf/index.php?action=history&amp;feed=atom&amp;title=RBX.lua.Part_%28Object%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.starfall.wtf/index.php?title=RBX.lua.Part_(Object)&amp;action=history"/>
	<updated>2026-07-28T16:14:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.starfall.wtf/index.php?title=RBX.lua.Part_(Object)&amp;diff=356&amp;oldid=prev</id>
		<title>PRG: Created page with &quot;{{CatUp|Class reference}} __NOTOC__  The &#039;&#039;&#039;Part&#039;&#039;&#039; object is a physical object. It, when it is in the Workspace, will move and interact with other &#039;&#039;&#039;parts&#039;&#039;&#039;. It can have bonds formed with other &#039;&#039;&#039;parts&#039;&#039;&#039;, so that the two parts stay in the same relative position.  ==Functions== In addition to the global functions, the Part also has the following functions:  * BreakJoints * GetMass * MakeJoints  ==Properties== In addition to...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.starfall.wtf/index.php?title=RBX.lua.Part_(Object)&amp;diff=356&amp;oldid=prev"/>
		<updated>2024-12-10T12:13:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{CatUp|Class reference}} __NOTOC__  The &amp;#039;&amp;#039;&amp;#039;Part&amp;#039;&amp;#039;&amp;#039; object is a physical object. It, when it is in the &lt;a href=&quot;/index.php?title=RBX.lua.Workspace_(Service)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;RBX.lua.Workspace (Service) (page does not exist)&quot;&gt;Workspace&lt;/a&gt;, will move and interact with other &amp;#039;&amp;#039;&amp;#039;parts&amp;#039;&amp;#039;&amp;#039;. It can have bonds formed with other &amp;#039;&amp;#039;&amp;#039;parts&amp;#039;&amp;#039;&amp;#039;, so that the two parts stay in the same relative position.  ==Functions== In addition to the global functions, the Part also has the following functions:  * &lt;a href=&quot;/index.php?title=BreakJoints&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;BreakJoints (page does not exist)&quot;&gt;BreakJoints&lt;/a&gt; * &lt;a href=&quot;/index.php?title=GetMass&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;GetMass (page does not exist)&quot;&gt;GetMass&lt;/a&gt; * &lt;a href=&quot;/index.php?title=MakeJoints&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;MakeJoints (page does not exist)&quot;&gt;MakeJoints&lt;/a&gt;  ==Properties== In addition to...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CatUp|Class reference}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Part&amp;#039;&amp;#039;&amp;#039; object is a physical object. It, when it is in the [[RBX.lua.Workspace (Service)|Workspace]], will move and interact with other &amp;#039;&amp;#039;&amp;#039;parts&amp;#039;&amp;#039;&amp;#039;. It can have bonds formed with other &amp;#039;&amp;#039;&amp;#039;parts&amp;#039;&amp;#039;&amp;#039;, so that the two parts stay in the same relative position.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
In addition to the global functions, the Part also has the following functions:&lt;br /&gt;
&lt;br /&gt;
* [[BreakJoints]]&lt;br /&gt;
* [[GetMass]]&lt;br /&gt;
* [[MakeJoints]]&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
In addition to the global properties, the Part also has these properties:&lt;br /&gt;
&lt;br /&gt;
*[[Anchored]]&lt;br /&gt;
*[[BrickColor]]&lt;br /&gt;
*[[CFrame]]&lt;br /&gt;
*[[CanCollide]]&lt;br /&gt;
*[[Controller]]&lt;br /&gt;
*[[ControllerFlagShown]]&lt;br /&gt;
*[[Elasticity]]&lt;br /&gt;
*[[Friction]]&lt;br /&gt;
*[[Locked]]&lt;br /&gt;
*[[NetworkOwner]]&lt;br /&gt;
*[[Position]]&lt;br /&gt;
*[[Reflectance]]&lt;br /&gt;
*[[RotVelocity]]&lt;br /&gt;
*[[Shape]]&lt;br /&gt;
*[[Size]]&lt;br /&gt;
*[[Transparency]]&lt;br /&gt;
*[[Velocity]]&lt;br /&gt;
*[[formFactor]]&lt;br /&gt;
&lt;br /&gt;
==Surfaces==&lt;br /&gt;
Since the Part is a 3D rendered object, it has surface properties and inputs. There is a Parameter A, B a Surface and a SurfaceInput for each of the 6 sides. Since they all work the same, they are only documented once. Simply place the name of the side in front of the property:&lt;br /&gt;
&lt;br /&gt;
*[[BackParamA (Property)|BackParamA]]&lt;br /&gt;
*[[BackParamB (Property)|BackParamB]]&lt;br /&gt;
*[[BackSurface (Property)|BackSurface]]&lt;br /&gt;
*[[BackSurfaceInput (Property)|BackSurfaceInput]]&lt;br /&gt;
&lt;br /&gt;
*[[BottomParamA (Property)|BottomParamA]]&lt;br /&gt;
*[[BottomParamB (Property)|BottomParamB]]&lt;br /&gt;
*[[BottomSurface (Property)|BottomSurface]]&lt;br /&gt;
*[[BottomSurfaceInput (Property)|BottomSurfaceInput]]&lt;br /&gt;
&lt;br /&gt;
*[[FrontParamA (Property)|FrontParamA]]&lt;br /&gt;
*[[FrontParamB (Property)|FrontParamB]]&lt;br /&gt;
*[[FrontSurface (Property)|FrontSurface]]&lt;br /&gt;
*[[FrontSurfaceInput (Property)|FrontSurfaceInput]]&lt;br /&gt;
&lt;br /&gt;
*[[LeftParamA (Property)|LeftParamA]]&lt;br /&gt;
*[[LeftParamB (Property)|LeftParamB]]&lt;br /&gt;
*[[LeftSurface (Property)|LeftSurface]]&lt;br /&gt;
*[[LeftSurfaceInput (Property)|LeftSurfaceInput]]&lt;br /&gt;
&lt;br /&gt;
*[[RightParamA (Property)|RightParamA]]&lt;br /&gt;
*[[RightParamB (Property)|RightParamB]]&lt;br /&gt;
*[[RightSurface (Property)|RightSurface]]&lt;br /&gt;
*[[RightSurfaceInput (Property)|RightSurfaceInput]]&lt;br /&gt;
&lt;br /&gt;
*[[TopParamA (Property)|TopParamA]]&lt;br /&gt;
*[[TopParamB (Property)|TopParamB]]&lt;br /&gt;
*[[TopSurface (Property)|TopSurface]]&lt;br /&gt;
*[[TopSurfaceInput (Property)|TopSurfaceInput]]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
In addition to the global Events, the Part also has these events::&lt;br /&gt;
&lt;br /&gt;
* [[OutfitChanged]]&lt;br /&gt;
* [[Touched]]&lt;br /&gt;
&lt;br /&gt;
[[Category:ROBLOX Lua Objects]]&lt;/div&gt;</summary>
		<author><name>PRG</name></author>
	</entry>
</feed>