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- 00:15, 11 December 2024 PRG talk contribs created page File:Studio(Menu$View$Output).png
- 00:15, 11 December 2024 PRG talk contribs uploaded File:Studio(Menu$View$Output).png
- 00:14, 11 December 2024 PRG talk contribs created page Explaining Scripts (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This article will explain each line of some big scripts and basic commands, from basic to advanced scripting. Before you read this tutorial, I recommend you see this first: #Absolute beginner's guide to scripting #Basic Scripting Note: This is only useful in Roblox Studio. == Basic Commands == First of all, let me tell you about the very basic commands. Put this script into a part and we'll...")
- 00:13, 11 December 2024 PRG talk contribs created page Bool (Created page with "{{CatUp|Properties}} == Introduction == A Bool, or Boolean Value is a <b>true</b> or <b>false</b> value. In Lua, either the value is <b>true</b>, or it is <b>false</b>/<b>nil</b>. When trying to change this value in code, use a <b>true</b> or a <b>false</b> variable. These variables show up as a checkbox in the Properties window. <b>True</b> is a checked box, <b>false</b> is an unchecked box. == Examples == <pre> x = true print(x) Will result in: true x = true print(...")
- 00:12, 11 December 2024 PRG talk contribs created page String (Created page with "{{CatUp|Properties}} __TOC__ == Introduction == Strings are sequences of characters, letters, numbers, letters AND numbers, symbols, and so forth. A script of <pre> x = "Hi mom" y = "123456" z = "Bob12345" n = "abc!@#$%^&*()123456789" print (x) print (y) print (z) print (n) </pre> will print in the output bar Hi mom, 123456, Bob12345, and abc!@#$%^&*()123456789 . <b>Strings</b> differ from Numbers in that you can't allocate a name like "Bob" to numbers....")
- 00:12, 11 December 2024 PRG talk contribs created page Basic math (Created page with "== Introduction == This tutorial is intended for beginners. It is intended to show you how to do mathematical calculations with Roblox Studio. If you haven't already, please see Your first script as a beginner tutorial. == What this tutorial will teach you == * How to do basic arithmetic with a script * What the arithmetical operators are * The use of parentheses == Setup == You will need to open Roblox Studio. Once you have done that, you will need t...")
- 00:11, 11 December 2024 PRG talk contribs created page Iterator (Created page with "{{ImproperArchive}}")
- 00:11, 11 December 2024 PRG talk contribs created page Tables (Created page with "__TOC__ == Introduction == The table type implements associative arrays. An associative array is an array that can be indexed not only with numbers, but also with strings or any other value of the language, except nil. Moreover, tables have no fixed size; you can add as many elements as you want to a table dynamically. Tables are the main (in fact, the only) data structuring mechanism in Lua, and a powerful one. We use tables to represent ordinary arrays, symbol tables...")
- 00:11, 11 December 2024 PRG talk contribs created page Table (Redirected page to Tables) Tag: New redirect
- 00:10, 11 December 2024 PRG talk contribs created page Generic for (Created page with "__TOC__ ==Introduction== Basic for loops have already been covered in Loops. If you haven't already done so, please review Loops. == Discussion == The generic <b>for</b> loop traverses all values returned by the iterator. The iterator is the number that keeps track of how many times a <b>for</b> loop is supposed to run. This is <b>different</b> from a the numeric <b>for</b> loop in Loops in that before we were simply displaying the iterator (or a f...")
- 00:10, 11 December 2024 PRG talk contribs created page Conditional statements (Created page with "__TOC__ ==Introduction== This guide is for absolute beginners. It is intended to familiarize you with conditionals, or Conditional statements, in Lua. If you haven't already, please see Your first script as a beginner tutorial. == What this tutorial will teach you == * What conditional statements are * Certain types of conditional statements * How to use conditional statements == Setup == You will need to open Roblox Studio. Once you have done that, you wil...")
- 00:09, 11 December 2024 PRG talk contribs created page File:Elseif.JPG
- 00:09, 11 December 2024 PRG talk contribs uploaded File:Elseif.JPG
- 00:09, 11 December 2024 PRG talk contribs created page File:Ifelseflowchart.JPG
- 00:09, 11 December 2024 PRG talk contribs uploaded File:Ifelseflowchart.JPG
- 00:09, 11 December 2024 PRG talk contribs created page File:Ifflowchart.JPG
- 00:09, 11 December 2024 PRG talk contribs uploaded File:Ifflowchart.JPG
- 00:08, 11 December 2024 PRG talk contribs created page Variables (Created page with "__TOC__ == Introduction == This guide is for absolute beginners. It is intended to familiarize you with Variables in Lua. If you haven't already, please see Your first script as a beginner tutorial. == What are we trying to do? == At the end of this guide, you will be able to: * Know what a variable is * Create a variable * Assign a value to a variable * Use a variable in a mathematical equation == Setup == You will need to open Roblox Studio. Once you...")
- 00:07, 11 December 2024 PRG talk contribs created page Loops (Created page with "{{ImproperArchive}} __TOC__ {{CatUp|Tutorials}} == Introduction == The goal of this tutorial is to introduce you to the <b>for</b> loop and the <b>while</b> loop. It is intended for beginners. Please consult Your first script if you haven't already done so to familiarize yourself with Roblox Studio. At the end of this tutorial, you should: * Know what a <b>for</b> loop does. * Know what a <b>while</b> loop does. * Be able to use both a <b>for</b>, a <b>whil...")
- 00:07, 11 December 2024 PRG talk contribs created page File:Repeatloop.JPG
- 00:07, 11 December 2024 PRG talk contribs uploaded File:Repeatloop.JPG
- 00:07, 11 December 2024 PRG talk contribs created page File:Whileflowchart.JPG
- 00:07, 11 December 2024 PRG talk contribs uploaded File:Whileflowchart.JPG
- 00:06, 11 December 2024 PRG talk contribs created page Your first script (Created page with "__TOC__ == Introduction == This tutorial is for complete beginners. The idea is to create an elementary script from which you can build scripting knowledge. It assumes you know nothing about scripting. == What this tutorial will teach you == * What the print() function does * How to run a script == Setup == You will need to open Roblox Studio. Once you have done that, you will need to click "My ROBLOX", select your map, and click "Edit". At this point, you...")
- 00:05, 11 December 2024 PRG talk contribs created page Flowcharts (Created page with "{{ImproperArchive}} __TOC__ == Introduction == This tutorial is intended to familiarize you with <b>flowcharts</b>. == What is a flowchart? == A <b>flowchart</b> is a visual representation of a process. It is helpful with programming because you can build the basic structure of your program or script without even touching any code. You can also find flaws in the <b>structure</b> of your code without having to write any code. A flowchart will not debug typos in yo...")
- 00:04, 11 December 2024 PRG talk contribs created page How to Make Roblox Movies (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == If you have seen the Roblox Game Trailer, you may be interested in making your own Roblox movies. Eventually we plan on creating an in-game video camera, but until then you can make movies using free 3rd party software. == Get In-game Footage == The easiest way to take in-game video clips is to use screen capture software. One good package is CamStudio. CamStudio is a free recorder with everyth...")
- 00:03, 11 December 2024 PRG talk contribs created page How to Make a Plane/How to Make An Attacking Plane? (Created page with "{{CatUp|Tutorials}} __TOC__ == Making One From Scratch == 1) Create a model<br /> 2) Name it plane<br /> 3) In this Model, add a Model called Parts, and an invisible brick called Locator Brick (We will get to that Later)<br /> 4) In the parts section, make a part called Engine. It should have two scripts in it, an object value called Target, a Body Velocity, And a Body Gyro, name one script Fly, and you can leave the other unnamed.<br /> 5) In the script called Fly, pu...")
- 23:57, 10 December 2024 PRG talk contribs created page How to Create a Black Hole (Created page with "{{CatUp|Tutorials}} {{ScriptTutorial|Advanced|Lua Script}} __TOC__ ==Introduction== thumb|A black hole destroys SonOfSevenLess's castle This tutorial is designed for advanced scripters and scripters who can be described as medium-level. It will cover several concepts, such as area-of-effect, and will provide the finished code for a black hole at the end. If you are unable to understand this tutorial, it is suggested that yo...")
- 23:57, 10 December 2024 PRG talk contribs created page File:BlackHole 01.jpg
- 23:57, 10 December 2024 PRG talk contribs uploaded File:BlackHole 01.jpg
- 23:55, 10 December 2024 PRG talk contribs created page Leaderboards (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This will show you how to make/edit the basic leaderboard. It may be necessary, if you are interested in KO's and Wipeouts, to access the most recent leaderboard, found in GAME OBJECTS. That leaderboard has a lot more scripting, but the additional script is dedicated to updating the KO's and Wipeouts. You can still edit it if you want. == The script == Eventually, you will find in any leaderboard script the following...")
- 23:54, 10 December 2024 PRG talk contribs created page Money/Shop Scripts (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This is an easy way to get started with shop scripts. This will go over everything you need to know to get a money system working. Before you start this I suggest reading Basic Scripting. == Basic script == Below is a basic leaderboard script. For now, I'm going to access everything using the name "Cash", so if you change the name of your money (cash.Name = "Cash") in the leaderboard to something like "Credits", r...")
- 23:54, 10 December 2024 PRG talk contribs created page How To Make Homing Objects. (Created page with "{{ImproperArchive}}")
- 23:53, 10 December 2024 PRG talk contribs created page How To Make Multi Handles (Redirected page to Tools) Tag: New redirect
- 23:52, 10 December 2024 PRG talk contribs created page How Do I Make Morphs? (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This tutorial covers how to make your own morph. You can use morphs from all models, or you read this entire article to make your own. == Editing Existing Morphs == The 'easy' way to make morphs is to search for a working morph on Free Models. Once you have found one that works, you can change the shape of the parts in that morph, and not worry about scripting at all. Some concerns with this method are: * M...")
- 23:46, 10 December 2024 PRG talk contribs created page How To Make an Elevator (Created page with "{{CatUp|Tutorials}} {{ScriptTutorial|Advanced|Building & Lua}} __TOC__ == Minimal requirements == To make an elevator (or a shifting brick that rises up and down at your command), you will need the following(minimally): * A flat brick on which you stand * In this flat brick, insert an object "BodyPosition". Image:BodyPosition.JPG<br> * In this flat brick, insert an object "BodyGyro". Image:BodyGyr...")
- 23:46, 10 December 2024 PRG talk contribs created page File:BodyPositionposition.JPG
- 23:46, 10 December 2024 PRG talk contribs uploaded File:BodyPositionposition.JPG
- 23:45, 10 December 2024 PRG talk contribs created page File:BodyGyroxyz.JPG
- 23:45, 10 December 2024 PRG talk contribs uploaded File:BodyGyroxyz.JPG
- 23:45, 10 December 2024 PRG talk contribs created page File:BodyGyro.JPG
- 23:45, 10 December 2024 PRG talk contribs uploaded File:BodyGyro.JPG
- 23:45, 10 December 2024 PRG talk contribs created page File:BodyPosition.JPG
- 23:45, 10 December 2024 PRG talk contribs uploaded File:BodyPosition.JPG
- 23:45, 10 December 2024 PRG talk contribs created page Random numbers (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This tutorial covers random numbers. == Random number generator == The random number generator in Roblox generates random numbers. * Start Roblox Studio. * Insert > Object > Script. * Copy and Paste the following script into the newly created Script Object: <pre> for i = 1, 10 do -- this will create a loop which will run 10 times print(math.random(1,100)) -- this will print random number from 1 to 100 wait(1) -- t...")
- 23:43, 10 December 2024 PRG talk contribs created page Truly Random Numbers (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This tutorial covers random numbers. == Random number generator == The random number generator in Roblox generates random numbers. * Start Roblox Studio. * Insert > Object > Script. * Copy and Paste the following script into the newly created Script Object: <pre> for i = 1, 10 do -- this will create a loop which will run 10 times print(math.random(1,100)) -- this will print random number from 1 to 100 wait(1) -- t...")
- 23:42, 10 December 2024 PRG talk contribs created page Template:Event (Created page with "<table style="border: dashed 2px red; width: 100%; font-size: 90%; text-align: left; align: center; padding: 4px;" cellspacing="0" cellpadding="4"> <tr> <th style="font-size: 1.5em; padding: 0;" colspan="2">Event</th> </tr> <tr style="background: #FFEFEF;"> <th style="width: 10%; border-top: solid 1px black; border-right: solid 1px black;">Syntax</th> <td style="border-top: solid 1px black;">{{{name}}}( {{{arguments}}} )</td> </tr> <...")
- 23:42, 10 December 2024 PRG talk contribs created page PlayerAdded (Event) (Created page with "{| |<onlyinclude>{{Event|name=PlayerAdded |arguments=Instance ''Player'' |description= Fired after a player enters the game. |object= Players |}}</onlyinclude> |} {{Example| <pre>function onPlayerEntered(newPlayer) wait(10) newPlayer.Character.Torso.Transparency = 1 end game.Players.PlayerAdded:connect(onPlayerEntered)</pre>}}")
- 23:41, 10 December 2024 PRG talk contribs created page PlayerEntered (Redirected page to PlayerAdded (Event)) Tag: New redirect
- 23:38, 10 December 2024 PRG talk contribs created page Function Dump/Mathematical Functions (Created page with "{{CatUp|Function Dump}} =Mathematical Functions= This library is an interface to the standard C math library. It provides all its functions inside the table math. ===math.abs (x)=== Returns the absolute value of x. {{Example|1=<!--why does it require this???--> <span style="color:blue">''Try me with Edit Mode!''</span> <pre> for i = -10, 10, .1 do local p = Instance.new("Part") p.Parent = game.Workspace p.Size = Vector3.new(1,1,1...")