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  • 00:09, 11 December 2024 PRG talk contribs uploaded File:Elseif.JPG
  • 00:09, 11 December 2024 PRG talk contribs created page File:Ifelseflowchart.JPG
  • 00:09, 11 December 2024 PRG talk contribs uploaded File:Ifelseflowchart.JPG
  • 00:09, 11 December 2024 PRG talk contribs created page File:Ifflowchart.JPG
  • 00:09, 11 December 2024 PRG talk contribs uploaded File:Ifflowchart.JPG
  • 00:08, 11 December 2024 PRG talk contribs created page Variables (Created page with "__TOC__ == Introduction == This guide is for absolute beginners. It is intended to familiarize you with Variables in Lua. If you haven't already, please see Your first script as a beginner tutorial. == What are we trying to do? == At the end of this guide, you will be able to: * Know what a variable is * Create a variable * Assign a value to a variable * Use a variable in a mathematical equation == Setup == You will need to open Roblox Studio. Once you...")
  • 00:07, 11 December 2024 PRG talk contribs created page Loops (Created page with "{{ImproperArchive}} __TOC__ {{CatUp|Tutorials}} == Introduction == The goal of this tutorial is to introduce you to the <b>for</b> loop and the <b>while</b> loop. It is intended for beginners. Please consult Your first script if you haven't already done so to familiarize yourself with Roblox Studio. At the end of this tutorial, you should: * Know what a <b>for</b> loop does. * Know what a <b>while</b> loop does. * Be able to use both a <b>for</b>, a <b>whil...")
  • 00:07, 11 December 2024 PRG talk contribs created page File:Repeatloop.JPG
  • 00:07, 11 December 2024 PRG talk contribs uploaded File:Repeatloop.JPG
  • 00:07, 11 December 2024 PRG talk contribs created page File:Whileflowchart.JPG
  • 00:07, 11 December 2024 PRG talk contribs uploaded File:Whileflowchart.JPG
  • 00:06, 11 December 2024 PRG talk contribs created page Your first script (Created page with "__TOC__ == Introduction == This tutorial is for complete beginners. The idea is to create an elementary script from which you can build scripting knowledge. It assumes you know nothing about scripting. == What this tutorial will teach you == * What the print() function does * How to run a script == Setup == You will need to open Roblox Studio. Once you have done that, you will need to click "My ROBLOX", select your map, and click "Edit". At this point, you...")
  • 00:05, 11 December 2024 PRG talk contribs created page Flowcharts (Created page with "{{ImproperArchive}} __TOC__ == Introduction == This tutorial is intended to familiarize you with <b>flowcharts</b>. == What is a flowchart? == A <b>flowchart</b> is a visual representation of a process. It is helpful with programming because you can build the basic structure of your program or script without even touching any code. You can also find flaws in the <b>structure</b> of your code without having to write any code. A flowchart will not debug typos in yo...")
  • 00:04, 11 December 2024 PRG talk contribs created page How to Make Roblox Movies (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == If you have seen the Roblox Game Trailer, you may be interested in making your own Roblox movies. Eventually we plan on creating an in-game video camera, but until then you can make movies using free 3rd party software. == Get In-game Footage == The easiest way to take in-game video clips is to use screen capture software. One good package is CamStudio. CamStudio is a free recorder with everyth...")
  • 00:03, 11 December 2024 PRG talk contribs created page How to Make a Plane/How to Make An Attacking Plane? (Created page with "{{CatUp|Tutorials}} __TOC__ == Making One From Scratch == 1) Create a model<br /> 2) Name it plane<br /> 3) In this Model, add a Model called Parts, and an invisible brick called Locator Brick (We will get to that Later)<br /> 4) In the parts section, make a part called Engine. It should have two scripts in it, an object value called Target, a Body Velocity, And a Body Gyro, name one script Fly, and you can leave the other unnamed.<br /> 5) In the script called Fly, pu...")
  • 23:57, 10 December 2024 PRG talk contribs created page How to Create a Black Hole (Created page with "{{CatUp|Tutorials}} {{ScriptTutorial|Advanced|Lua Script}} __TOC__ ==Introduction== thumb|A black hole destroys SonOfSevenLess's castle This tutorial is designed for advanced scripters and scripters who can be described as medium-level. It will cover several concepts, such as area-of-effect, and will provide the finished code for a black hole at the end. If you are unable to understand this tutorial, it is suggested that yo...")
  • 23:57, 10 December 2024 PRG talk contribs created page File:BlackHole 01.jpg
  • 23:57, 10 December 2024 PRG talk contribs uploaded File:BlackHole 01.jpg
  • 23:55, 10 December 2024 PRG talk contribs created page Leaderboards (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This will show you how to make/edit the basic leaderboard. It may be necessary, if you are interested in KO's and Wipeouts, to access the most recent leaderboard, found in GAME OBJECTS. That leaderboard has a lot more scripting, but the additional script is dedicated to updating the KO's and Wipeouts. You can still edit it if you want. == The script == Eventually, you will find in any leaderboard script the following...")
  • 23:54, 10 December 2024 PRG talk contribs created page Money/Shop Scripts (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This is an easy way to get started with shop scripts. This will go over everything you need to know to get a money system working. Before you start this I suggest reading Basic Scripting. == Basic script == Below is a basic leaderboard script. For now, I'm going to access everything using the name "Cash", so if you change the name of your money (cash.Name = "Cash") in the leaderboard to something like "Credits", r...")
  • 23:54, 10 December 2024 PRG talk contribs created page How To Make Homing Objects. (Created page with "{{ImproperArchive}}")
  • 23:53, 10 December 2024 PRG talk contribs created page How To Make Multi Handles (Redirected page to Tools) Tag: New redirect
  • 23:52, 10 December 2024 PRG talk contribs created page How Do I Make Morphs? (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This tutorial covers how to make your own morph. You can use morphs from all models, or you read this entire article to make your own. == Editing Existing Morphs == The 'easy' way to make morphs is to search for a working morph on Free Models. Once you have found one that works, you can change the shape of the parts in that morph, and not worry about scripting at all. Some concerns with this method are: * M...")
  • 23:46, 10 December 2024 PRG talk contribs created page How To Make an Elevator (Created page with "{{CatUp|Tutorials}} {{ScriptTutorial|Advanced|Building & Lua}} __TOC__ == Minimal requirements == To make an elevator (or a shifting brick that rises up and down at your command), you will need the following(minimally): * A flat brick on which you stand * In this flat brick, insert an object "BodyPosition". Image:BodyPosition.JPG<br> * In this flat brick, insert an object "BodyGyro". Image:BodyGyr...")
  • 23:46, 10 December 2024 PRG talk contribs created page File:BodyPositionposition.JPG
  • 23:46, 10 December 2024 PRG talk contribs uploaded File:BodyPositionposition.JPG
  • 23:45, 10 December 2024 PRG talk contribs created page File:BodyGyroxyz.JPG
  • 23:45, 10 December 2024 PRG talk contribs uploaded File:BodyGyroxyz.JPG
  • 23:45, 10 December 2024 PRG talk contribs created page File:BodyGyro.JPG
  • 23:45, 10 December 2024 PRG talk contribs uploaded File:BodyGyro.JPG
  • 23:45, 10 December 2024 PRG talk contribs created page File:BodyPosition.JPG
  • 23:45, 10 December 2024 PRG talk contribs uploaded File:BodyPosition.JPG
  • 23:45, 10 December 2024 PRG talk contribs created page Random numbers (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This tutorial covers random numbers. == Random number generator == The random number generator in Roblox generates random numbers. * Start Roblox Studio. * Insert > Object > Script. * Copy and Paste the following script into the newly created Script Object: <pre> for i = 1, 10 do -- this will create a loop which will run 10 times print(math.random(1,100)) -- this will print random number from 1 to 100 wait(1) -- t...")
  • 23:43, 10 December 2024 PRG talk contribs created page Truly Random Numbers (Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This tutorial covers random numbers. == Random number generator == The random number generator in Roblox generates random numbers. * Start Roblox Studio. * Insert > Object > Script. * Copy and Paste the following script into the newly created Script Object: <pre> for i = 1, 10 do -- this will create a loop which will run 10 times print(math.random(1,100)) -- this will print random number from 1 to 100 wait(1) -- t...")
  • 23:42, 10 December 2024 PRG talk contribs created page Template:Event (Created page with "<table style="border: dashed 2px red; width: 100%; font-size: 90%; text-align: left; align: center; padding: 4px;" cellspacing="0" cellpadding="4"> <tr> <th style="font-size: 1.5em; padding: 0;" colspan="2">Event</th> </tr> <tr style="background: #FFEFEF;"> <th style="width: 10%; border-top: solid 1px black; border-right: solid 1px black;">Syntax</th> <td style="border-top: solid 1px black;">{{{name}}}( {{{arguments}}} )</td> </tr> <...")
  • 23:42, 10 December 2024 PRG talk contribs created page PlayerAdded (Event) (Created page with "{| |<onlyinclude>{{Event|name=PlayerAdded |arguments=Instance ''Player'' |description= Fired after a player enters the game. |object= Players |}}</onlyinclude> |} {{Example| <pre>function onPlayerEntered(newPlayer) wait(10) newPlayer.Character.Torso.Transparency = 1 end game.Players.PlayerAdded:connect(onPlayerEntered)</pre>}}")
  • 23:41, 10 December 2024 PRG talk contribs created page PlayerEntered (Redirected page to PlayerAdded (Event)) Tag: New redirect
  • 23:38, 10 December 2024 PRG talk contribs created page Function Dump/Mathematical Functions (Created page with "{{CatUp|Function Dump}} =Mathematical Functions= This library is an interface to the standard C math library. It provides all its functions inside the table math. ===math.abs (x)=== Returns the absolute value of x. {{Example|1=<!--why does it require this???--> <span style="color:blue">''Try me with Edit Mode!''</span> <pre> for i = -10, 10, .1 do local p = Instance.new("Part") p.Parent = game.Workspace p.Size = Vector3.new(1,1,1...")
  • 23:37, 10 December 2024 PRG talk contribs created page Function Dump/String Manipulation (Created page with "{{CatUp|Function Dump}} ==String Manipulation== This library provides generic functions for string manipulation, such as finding and extracting substrings, and pattern matching. When indexing a string in Lua, the first character is at position 1 (not at 0, as in C). Indices are allowed to be negative and are interpreted as indexing backwards, from the end of the string. Thus, the last character is at position -1, and so on. The string library provides all its function...")
  • 23:33, 10 December 2024 PRG talk contribs created page Function Dump/Coroutine Manipulation (Created page with "{{CatUp|Function Dump}} ==[http://www.lua.org/pil/9.1.html Coroutine] Manipulation== The operations related to coroutines comprise a sub-library of the basic library and come inside the table coroutine. See ยง2.11 for a general description of coroutines. '''coroutine.create (f)''' Creates a new coroutine, with body f. f must be a Lua function. Returns this new coroutine, an object with type "thread". {{Example| <pre> function f (a, b, c) print (a, b, c) end thr...")
  • 23:24, 10 December 2024 PRG talk contribs created page Function Dump/Core Functions (Created page with "{{CatUp|Function Dump}} ==Basic Functions== The basic library provides some core functions to Lua. If you do not include this library in your application, you should check carefully whether you need to provide implementations for some of its facilities. '''assert (v [, message])''' Issues an error when the value of its argument v is false (i.e., nil or false); otherwise, returns all its arguments. message is an error message; when absent, it defaults to "assertion...")
  • 23:23, 10 December 2024 PRG talk contribs created page How to Script Anything/Chapter3 (Created page with "{{CatUp|How to Script Anything}} ==Chapter 3: Functions, Data Types, and Coroutines== A closer look at making your own functions is necessary before any significant scripting can be done. Events, data types, coroutines all require functions, and very few scripts can do anything on Roblox unless they have at least one function. ===Custom Functions=== To make your own custom function, you must answer the question "What do I want it to do?", or "Why am I writing it?" This...")
  • 23:23, 10 December 2024 PRG talk contribs created page How to Script Anything (Created page with "==Introduction== Welcome to '''How to Script Anything'''! This miniature scripting "book" will teach you: <br>-Scripting in general (variables, syntax, etc.) <br>-The basic commands and details <br>-Advanced commands <br>-Logical thinking (and planning) <br>-How to script almost anything you want <br>Preliminary knowledge: How to navigate through Roblox; the basics of playing in Roblox. <br>You will need to do independent research on the links provided. <br>NOTE: Feel fr...")
  • 23:23, 10 December 2024 PRG talk contribs created page How to Script Anything/Chapter5 (Created page with "{{CatUp|How to Script Anything}} ==Chapter 5: How to Script Anything== In this chapter, an example will be used on how you might apply all of the above concepts in a variety of contexts. Two examples will be looked at simultaneously. The first is if you had ten doors and wanted them to open or close randomly every time someone touches the door. Instead of using ten separate scripts, one script will be used for all of them to save time if the script needs to be edited an...")
  • 23:22, 10 December 2024 PRG talk contribs created page How to Script Anything/Chapter4 (Created page with "{{CatUp|How to Script Anything}} ==Chapter 4: How to Interact with Roblox== Most of the basic features of Lua have been introduced by now. However, few of the scripts have done anything useful in Roblox. ===The script Variable=== There are very few properties of a script that are important to look at, and for the most part should be researched in the rest of the wiki. However, the basic ones are: <br>In a script, you can access the script object itself with the variabl...")
  • 23:22, 10 December 2024 PRG talk contribs created page Function Dump (Created page with "This is the location for the listing of all of the Lua based functions, ones that are built into the system. These are not to be confused with defined functions, ones that are made in your own code. These are changed/added to by the ROBLOX staff for the base Lua code, and cannot be overwritten or edited. These are broken up into 5 groups, where you can find more information about what you want to do on each page. ==Core Functions== The...")
  • 23:22, 10 December 2024 PRG talk contribs created page Function Dump/Table Manipulation (Created page with "{{CatUp|Function Dump}} =Table Manipulation= This library provides generic functions for table manipulation. It provides all its functions inside the table table. Most functions in the table library assume that the table represents an array or a list. For these functions, when we talk about the "length" of a table we mean the result of the length operator. ===table.concat (table [, sep [, i [, j]]])=== Given an array where all elements are strings or numbers, ret...")
  • 23:19, 10 December 2024 PRG talk contribs created page How to Script Anything/Chapter2 (Created page with "<!-- Recreation, source wasnt archived --> {{CatUp|How to Script Anything}} ==Chapter 2: Flow Control== Especially in Roblox, if there was no way of controlling what happens, there would be very little that could be done. One way of controlling the "flow", or what the script executes next, is by using events (in Chapter 3). ===While Loops=== A while loop uses the syntax <pre> while condition is true do [Statements] [break] end </pre> Using the "break" command is...")
  • 23:09, 10 December 2024 PRG talk contribs created page How to Script Anything/Chapter1 (Created page with "{{CatUp|How to Script Anything}} ==Chapter 1: Scripting Basics== On Roblox, scripting can help you make things happen. Without it, nothing would occur. Scripts allow your character to move and blox others, regen things, making things fly (potentially on their own), and much more. However, it takes many precise commands for it to all work. Without precise commands, Roblox may end up doing something you didn't want it to do. <br><br> However, the skill of choosing the cor...")
  • 23:07, 10 December 2024 PRG talk contribs created page How To Build A Catapult (Created page with "{{CatUp|Tutorials}} {{ScriptTutorial|Advanced|War Device}} 600px __TOC__ ==Who this Tutorial is for == This tutorial is for people who are interested in the inner workings of my Catapult model. If you just want to put a catapult in your level, you do not need to read this tutorial. Just do a free model search for "Catapult". I will be discussing OnTouch triggers, BodyForce objects, and the rather arcane but very powerful RunService....")
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