User contributions for PRG

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A user with 596 edits. Account created on 9 December 2024.
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11 December 2024

  • 00:3200:32, 11 December 2024 diff hist +260 N Comics/ROBLOX Mishaps Created page with "{{ImproperArchive}} {{CatUp|Comics}} ArticunoX's humorous sprite comic about him, others, and sometimes just random people who are not even identified! ==The actual comics== left|thumb|The dramatic debut!! Category:Player Created" current
  • 00:3200:32, 11 December 2024 diff hist +19 N Comics/Teapot Drone Created page with "{{ImproperArchive}}" current
  • 00:3100:31, 11 December 2024 diff hist +19 N Structures Created page with "{{ImproperArchive}}" current
  • 00:2800:28, 11 December 2024 diff hist +1,009 N Enum Created page with "{{CatUp|Properties}} An Enum, or Enumerator, is essentially a value used to represent a string. This allows the code to be read more easily, and to run more efficiently. For example, say you were writing a script which added crafting functionality, such as that in an RPG. You would need some method of adding the various stat modifiers together, so that you could accurately create an item based on the materials used. However, as in most programming languages, you are..." current
  • 00:2700:27, 11 December 2024 diff hist +105 N Category:Settings Created page with "This category will include any options which can be changed through the "Settings" menu in Roblox Studio." current
  • 00:2700:27, 11 December 2024 diff hist +1,696 N Bevels (Setting) Created page with "center|frame|500px|Eye candy at its finest! {| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 4px dashed #f00;" |+ <big>The Bevels Enum has 3 numbers.</big> |- | bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span> | bgcolor="#AB5454"|<span style="color:white">'''Name'''</span> | bgcolor="#AB5454"|<span style="color:white">'''Description'''</span> |- |0 |Automatic | |- |1 |O..." current
  • 00:2700:27, 11 December 2024 diff hist 0 N File:Bevel.png No edit summary current
  • 00:2600:26, 11 December 2024 diff hist +30 N Bevels Redirected page to Bevels (Setting) current Tag: New redirect
  • 00:2500:25, 11 December 2024 diff hist +84 N Remove (Function) Created page with "{{ImproperArchive}} You call :remove() on a part and it deletes it. Simple as that."
  • 00:2500:25, 11 December 2024 diff hist +31 N Remove Redirected page to Remove (Function) current Tag: New redirect
  • 00:2400:24, 11 December 2024 diff hist +2,214 N Nil Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == '''"Nil"''' is a '''noninitialized''' value, or lack of a value, that is blank and equal to nothing. Arithmetic cannot be performed on nil or anything equivalent to nil, because 'nothing', unlike 0, is not a numerical value. When an object is deleted, using the ':Remove()' function, it is removed from the game completely by setting its parent to nil. Unless the object is referenced, it cannot be recovered. == U..." current
  • 00:1900:19, 11 December 2024 diff hist +7,824 N Built-in functions Created page with "__TOC__ ==Built-In Functions== There are many pre-made functions in the Object Browser, but this page will be going through the most-used ones. Most of these functions either use a pre-existing brick or delay something from happening. A final note before you start, all built-in functions start with a ":" and end with a "()". ===The "wait()" and "delay()" Function=== The wait function will delay, or wait, by seconds. Unlike other functions, this one can both be with..." current
  • 00:1800:18, 11 December 2024 diff hist +12,860 N In-Depth Scripting Guide Created page with "{{CatUp|Lua Help}} ==What You Need!== *'''ROBLOX Studio''' *'''Explorer Tab''' - This tells you exactly where everything is. *'''Properties Tab''' - This tells you all the things editable in an object. *'''Output''' - SCRIPTER'S BEST FRIEND. It tells you any mistakes (syntax, values, ect) found in a script, and where to find it. *'''Command Prompt (Optional)''' - Not really needed, but is a great way to test out one-lined wonders. *'''Any script; new o..." current
  • 00:1700:17, 11 December 2024 diff hist +2,584 N Functions Created page with "__TOC__ == Introduction == Functions perform specific tasks. Some functions are already predefined, and some functions you create yourself. The idea behind the functions is the same. == Simple functions == Let's take a look at a simple function. <pre> function myfunction() -- what this function does x=2+2 print(x) end myfunction() -- call the function </pre> Everything between <b>function</b> and <b>end</b> simply describes what your function..." current
  • 00:1600:16, 11 December 2024 diff hist +2,326 N Output Created page with "__NOEDITSECTION__ {{CatUp|Studio}} The '''Output''' is a panel in Roblox Studio, that displays printed strings or error messages. The <code>print</code> and error functions are mainly used to send messages to the output. <!-- Is there a good image of an Output? --> __TOC__ == What the Output can be used for == The output can be used for different things. One of the main ways to use the output is to debug code. When testing a really big script, you ma..." current
  • 00:1500:15, 11 December 2024 diff hist 0 N File:Studio(Menu$View$Output).png No edit summary current
  • 00:1400:14, 11 December 2024 diff hist +8,144 N Explaining Scripts Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == This article will explain each line of some big scripts and basic commands, from basic to advanced scripting. Before you read this tutorial, I recommend you see this first: #Absolute beginner's guide to scripting #Basic Scripting Note: This is only useful in Roblox Studio. == Basic Commands == First of all, let me tell you about the very basic commands. Put this script into a part and we'll..." current
  • 00:1300:13, 11 December 2024 diff hist +1,210 N Bool Created page with "{{CatUp|Properties}} == Introduction == A Bool, or Boolean Value is a <b>true</b> or <b>false</b> value. In Lua, either the value is <b>true</b>, or it is <b>false</b>/<b>nil</b>. When trying to change this value in code, use a <b>true</b> or a <b>false</b> variable. These variables show up as a checkbox in the Properties window. <b>True</b> is a checked box, <b>false</b> is an unchecked box. == Examples == <pre> x = true print(x) Will result in: true x = true print(..." current
  • 00:1200:12, 11 December 2024 diff hist +3,555 N String Created page with "{{CatUp|Properties}} __TOC__ == Introduction == Strings are sequences of characters, letters, numbers, letters AND numbers, symbols, and so forth. A script of <pre> x = "Hi mom" y = "123456" z = "Bob12345" n = "abc!@#$%^&*()123456789" print (x) print (y) print (z) print (n) </pre> will print in the output bar Hi mom, 123456, Bob12345, and abc!@#$%^&*()123456789 . <b>Strings</b> differ from Numbers in that you can't allocate a name like "Bob" to numbers...." current
  • 00:1200:12, 11 December 2024 diff hist +2,597 N Basic math Created page with "== Introduction == This tutorial is intended for beginners. It is intended to show you how to do mathematical calculations with Roblox Studio. If you haven't already, please see Your first script as a beginner tutorial. == What this tutorial will teach you == * How to do basic arithmetic with a script * What the arithmetical operators are * The use of parentheses == Setup == You will need to open Roblox Studio. Once you have done that, you will need t..." current
  • 00:1100:11, 11 December 2024 diff hist +19 N Iterator Created page with "{{ImproperArchive}}" current
  • 00:1100:11, 11 December 2024 diff hist +10,343 N Tables Created page with "__TOC__ == Introduction == The table type implements associative arrays. An associative array is an array that can be indexed not only with numbers, but also with strings or any other value of the language, except nil. Moreover, tables have no fixed size; you can add as many elements as you want to a table dynamically. Tables are the main (in fact, the only) data structuring mechanism in Lua, and a powerful one. We use tables to represent ordinary arrays, symbol tables..." current
  • 00:1100:11, 11 December 2024 diff hist +20 N Table Redirected page to Tables current Tag: New redirect
  • 00:1000:10, 11 December 2024 diff hist +2,675 N Generic for Created page with "__TOC__ ==Introduction== Basic for loops have already been covered in Loops. If you haven't already done so, please review Loops. == Discussion == The generic <b>for</b> loop traverses all values returned by the iterator. The iterator is the number that keeps track of how many times a <b>for</b> loop is supposed to run. This is <b>different</b> from a the numeric <b>for</b> loop in Loops in that before we were simply displaying the iterator (or a f..." current
  • 00:1000:10, 11 December 2024 diff hist +4,332 N Conditional statements Created page with "__TOC__ ==Introduction== This guide is for absolute beginners. It is intended to familiarize you with conditionals, or Conditional statements, in Lua. If you haven't already, please see Your first script as a beginner tutorial. == What this tutorial will teach you == * What conditional statements are * Certain types of conditional statements * How to use conditional statements == Setup == You will need to open Roblox Studio. Once you have done that, you wil..." current
  • 00:0900:09, 11 December 2024 diff hist 0 N File:Elseif.JPG No edit summary current
  • 00:0900:09, 11 December 2024 diff hist 0 N File:Ifelseflowchart.JPG No edit summary current
  • 00:0900:09, 11 December 2024 diff hist 0 N File:Ifflowchart.JPG No edit summary current
  • 00:0800:08, 11 December 2024 diff hist +4,450 N Variables Created page with "__TOC__ == Introduction == This guide is for absolute beginners. It is intended to familiarize you with Variables in Lua. If you haven't already, please see Your first script as a beginner tutorial. == What are we trying to do? == At the end of this guide, you will be able to: * Know what a variable is * Create a variable * Assign a value to a variable * Use a variable in a mathematical equation == Setup == You will need to open Roblox Studio. Once you..." current
  • 00:0700:07, 11 December 2024 diff hist +3,936 N Loops Created page with "{{ImproperArchive}} __TOC__ {{CatUp|Tutorials}} == Introduction == The goal of this tutorial is to introduce you to the <b>for</b> loop and the <b>while</b> loop. It is intended for beginners. Please consult Your first script if you haven't already done so to familiarize yourself with Roblox Studio. At the end of this tutorial, you should: * Know what a <b>for</b> loop does. * Know what a <b>while</b> loop does. * Be able to use both a <b>for</b>, a <b>whil..." current
  • 00:0700:07, 11 December 2024 diff hist 0 N File:Repeatloop.JPG No edit summary current
  • 00:0700:07, 11 December 2024 diff hist 0 N File:Whileflowchart.JPG No edit summary current
  • 00:0600:06, 11 December 2024 diff hist +2,288 N Your first script Created page with "__TOC__ == Introduction == This tutorial is for complete beginners. The idea is to create an elementary script from which you can build scripting knowledge. It assumes you know nothing about scripting. == What this tutorial will teach you == * What the print() function does * How to run a script == Setup == You will need to open Roblox Studio. Once you have done that, you will need to click "My ROBLOX", select your map, and click "Edit". At this point, you..." current
  • 00:0500:05, 11 December 2024 diff hist +1,161 N Flowcharts Created page with "{{ImproperArchive}} __TOC__ == Introduction == This tutorial is intended to familiarize you with <b>flowcharts</b>. == What is a flowchart? == A <b>flowchart</b> is a visual representation of a process. It is helpful with programming because you can build the basic structure of your program or script without even touching any code. You can also find flaws in the <b>structure</b> of your code without having to write any code. A flowchart will not debug typos in yo..." current
  • 00:0400:04, 11 December 2024 diff hist +2,775 N How to Make Roblox Movies Created page with "{{CatUp|Tutorials}} __TOC__ == Introduction == If you have seen the Roblox Game Trailer, you may be interested in making your own Roblox movies. Eventually we plan on creating an in-game video camera, but until then you can make movies using free 3rd party software. == Get In-game Footage == The easiest way to take in-game video clips is to use screen capture software. One good package is CamStudio. CamStudio is a free recorder with everyth..." current
  • 00:0300:03, 11 December 2024 diff hist +5,999 N How to Make a Plane/How to Make An Attacking Plane? Created page with "{{CatUp|Tutorials}} __TOC__ == Making One From Scratch == 1) Create a model<br /> 2) Name it plane<br /> 3) In this Model, add a Model called Parts, and an invisible brick called Locator Brick (We will get to that Later)<br /> 4) In the parts section, make a part called Engine. It should have two scripts in it, an object value called Target, a Body Velocity, And a Body Gyro, name one script Fly, and you can leave the other unnamed.<br /> 5) In the script called Fly, pu..." current

10 December 2024

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