RBX.lua.SpecialMesh (Object)

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Revision as of 17:43, 9 December 2024 by PRG (talk | contribs) (Created page with "{{CatUp|Class reference}} The ''SpecialMesh'' object is used to change the appearance of a brick. ==Functions== The SpecialMesh object only incorporates the global functions. ==Properties== In addition to the Global properties, the SpecialMesh also has these: *MeshId *MeshType *Scale *TextureId *VertexColor ==Events== The SpecialMesh object only in...")
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The SpecialMesh object is used to change the appearance of a brick.

Functions

The SpecialMesh object only incorporates the global functions.

Properties

In addition to the Global properties, the SpecialMesh also has these:

Events

The SpecialMesh object only incorporates the global events.

See Also

How to edit a weapon mesh