RBX.lua.Decal (Object)

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Revision as of 05:11, 10 December 2024 by PRG (talk | contribs) (Created page with "{{CatUp|Class reference}} __NOTOC__ A Decal is an object that goes inside a Part. It allows you to place an image that is uploaded, such as a Shirt onto a player, wall, floor, anywhere. ==Functions== The Decal object incorporates only the global functions. ==Properties== In addition to the global properties, the Decal also has these: *Face *Shiny *Specular *Texture ==Events== The Decal object incorporates only the global events. ==See Also== Decal...")
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A Decal is an object that goes inside a Part. It allows you to place an image that is uploaded, such as a Shirt onto a player, wall, floor, anywhere.

Functions

The Decal object incorporates only the global functions.

Properties

In addition to the global properties, the Decal also has these:

Events

The Decal object incorporates only the global events.

See Also

Decals